Mutropolis pc9/8/2023 ![]() ![]() As long as there is the relevant support from the public, because it is really worth it.” It would be a good idea to have a sequel for Pirita Studio, either in the form of a sequel or a completely new product. It is one of those cases where you start playing a game with a "chore" mood and end up with something that is easily one of the best adventures of recent years. “In summary, Mutropolis was one of the most pleasant surprises I have encountered as a gamer and reviewer. And that's what Pirita Studio has managed to do, with this cute new game, Mutropolis.” All non-close-ups look brilliant, and though mildly hesitant about the artwork, thinking it might be all style with no substance, it’s quite the standout.“Sometimes, even with a simple Point & Click system, you can delight the players. There was a slight hiccup with the Switch version of the game in a later chapter, but it has already been fixed, so by the time you read/skim this, it won’t even be worth mentioning. Note that this was in the Switch’s handheld mode. I gave the PC version a run, and naturally, this was a lot better. I wasn’t too keen on Henry’s appearance – not because he’s a ginger, but because he looked a little different to the rest of the characterisations and, dare I say, a little flat in places.Īlso, on the point of art, many of the close-ups are beautifully illustrated but too pixelated on the Switch. Quite a few point and clicks are mixing it up with straight-out-of-a-picture-book illustrations, like Growbot, and it’s a nice change from what we’re used to (not that it needs fixing). Jumping back to the art style, Mutropolis is unique. Quite often, I read ahead during a dialogue scene, and though I was hanging onto almost every word, it was nice to break down the choice of words in the game. There are so elements we may look for in the genre – the story being essential, as per the characters – but the timing and nuances in this game are, for me, the highlights. It does help that Mutropolis has such a well-balanced voice cast that makes the game so pleasant to play, but it’s the writing that truly stands out. There wasn’t one character that overshadowed the rest of the talent – it was a decent ensemble overall.ĪDVERTISEMENT The Write Stuff Funland. But the voice acting for Henry and the rest of the cast was marvellous. He’s on the verge of being a little too stiff and is not as comical/relatable as most – it could be that he’s an archaeologist, and other than Indy, they might be considered a little dull. It takes a few more beats than expected to ‘get’ our protagonist, though. It appeared obvious at a glance, but this, like quite a few puzzles can be fiddly and may take you some time if you’re the type that had easily distracted and must try harder written on their school report cards. The first one was creating a 3D print of a colleague using a 2D likeness. If anything, it’s the puzzles that are the challenge here. ![]() Using the almost standard hotspot option, anytime you get stuck you’ll be able to highlight what you can interact with. Naturally, the game has a lot of backtracking – it’s a point and click. ![]() Mutropolis is on par with A Monster’s Expedition for these observations. In the early part of the game, Henry refers to artefacts from our age, often with some hilarious misinterpretations of history and item usage. While they exist here, it’s the approach the characters have to the history of Earth. In your image… Source: PR What’s This? Oh, A Mutropolis Switch ReviewĪ vital ingredient of any decent point and click is often the level of humour, and though that’s an area of subjectivity, we adventurers know what we’re getting into with our in-jokes and Grog references. Alongside a motley crew of John Huges wannabees, they embark on an adventure on a very alien planet, seeking out the titular Mutropolis – a long-forgotten ‘land’. Henry has been living on Mars but returns to Earth to participate in an excavation, with events leading to the kidnapping of his beloved mentor. You play Henry Dijon (who has a little hang-up about his name), and it’s the year 5000. ![]()
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